Official Launch of New Marmalade Compatibility Library

I am proud to announce our collaboration and partnership with the Marmalade team and the release of the new Marmalade Compatibility Library for Android and Apple iOS systems including iPad and iPhone. Designed as a joint project between both companies, the Marmalade Compatibility Library allows app developers to integrate LeadBolt’s monetization potential into each application they create. This added functionality is expected to attract even more developers to the innovative LeadBolt mobile advertising network and the chance to monetize their applications more effectively by design.

We are excited to bring LeadBolt’s high performance ad types to this well-respected development platform. Marmalade is the platform behind some of the world’s most exciting apps and is used by many of the leading app developers of our time. We are pleased to be working with Marmalade and look forward to providing their developer community with effective monetization solutions for their apps.

Marmalade is an innovative software development kit designed to allow developers to design and program in C++ for a variety of mobile platforms including Apple iOS and Android systems. This innovative approach to app development makes Marmalade a popular choice among top-end app designers. The release of the Marmalade Compatibility Library will benefit app developers who want to program with Marmalade and monetize with LeadBolt.

With this latest partnership, LeadBolt further cements its position as the leading monetization solution for app developers on both the Android and the iOS platforms. The Marmalade Compatibility Library is designed to work seamlessly with the cross-platform functionality of the Marmalade app development toolkit, ensuring that app developers can incorporate the earning potential of LeadBolt’s mobile advertising network into each and every app they design.

 

How I love thee … let me count the ways.

Consumers don’t like advertising. Are we shocked by this? A recent report by YouGov concluded that of all digital advertising – mobile ads were found to be the most offensive.

Let me relate an all too often conversation that I have with people I meet …

“So Dale, what do you do?”

I tell them.

“oh, you’re the one giving me those annoying ads,” or something similar to that.

This used to bother me because I genuinely wanted to be loved for what we do – not just by our network partners, but all the way to the end consumer.

But I have recently begun to wonder what is behind the negativity towards mobile advertising. I doubt whether a Creative Director at an advertising agency such a Saatchi would be met with the same level of indignation. For some reason, consumers feel that advertising on mobile is at the extremes of bad behavior.

Not to ruin a good article by jumping to the conclusion, I predict that consumer sentiment is not going to have any long term effects on the industry. The mobile is the newest medium for advertising and therefore we are very focused on it. In addition, it is crossing further into our personal domain. However, Mobile advertising will continue to grow at the incredible rates we are seeing and consumers will continue to hate it until the next advertising medium comes along and gives us something new to hate.

Consider these factors:

  • ALL content needs to be funded
  • Free content is most often funded by advertising and consumers accept this without complaint on TV, print etc
  • Paid versions of many apps exist and are therefore ad free
  • However, 96% of apps downloaded in 2011 were free – consumers opting not to pay to avoid the ads
  • Mobile advertising is effective

The last point is probably the most relevant. Response rates on mobile are far in excess of any other medium and the more dynamic (read overt (read “annoying”)) the ad, the higher the response rate. Banner ads on mobile are 6-10 times more effective than on the web.

The more dynamic ads on our network, are performing 7 – 10 times better still. Not to appear salesy, but rather to prove a point – we even have app developers earning in excess of $100 ecpm (earnings per 1000 impressions and an indicator of huge engagement levels) on some advanced ad types. If this is the effectiveness when everyone hates them (and is supposedly ignoring them) – I wonder how successful they may become when they are loved (or just indifferent).

I can’t help think what the reaction to TV ads was when they were first aired. Or now that they run 15+ minutes every hour. And still today, TV makes up 41% of global media advertising expenditure.

Are mobile ads annoying ? Perhaps.

Are they effective ? Definitely.

Are they going to face consumer backlash ? Not as long as we want to experience the variety that free content provides.

The lady doth protest too much, methinks.

Official Launch of Basic4android Compatibility Library

I’m proud to announce that we have officially released our new Basic4Android Compatibility Library. Created in conjunction with the Basic4Android team, this new toolkit for application developers is intended to make it easier and faster to add LeadBolt’s unique monetization methods to software applications at all stages of development.

Basic4Android is a major contender in Android application development and puts the power and simplicity of the Basic language into the hands of developers in the Android market. Basic has long been the standard for ease of use in the programming field and is the basis for Microsoft Visual Basic. The Basic4Android programming platform is based on an advanced Rapid Application Development tool that makes it simple to create Android programs quickly and easily in Basic. The platform then compiles the information into a Java-compatible format to ensure seamless native integration in the Android operating system environment.

This collaboration is expected to prove advantageous to both companies. The Basic4Android development platform will gain greater visibility with developers already using LeadBolt’s monetization methods, and we will provide even better service for our clients by providing this advanced software toolkit. The Basic4Android Compatibility Library will make it easier for app developers to integrate LeadBolt’s full array of advertising and monetizing techniques into their applications, allowing them to earn more with every app they deliver.

LeadBolt publishers can download the Compatibility Library and obtain software support at http://www.basic4ppc.com forums.

Why aren’t more brands using mobile advertising?

As a mobile advertising pundit who lives and breathes the mobile advertising world including its demographics and growth stats, I remain confounded that more brands have not yet jumped fully into this unique opportunity to reach audiences.

Of course, there are the early adopter companies and forward thinking organizations playing in this space but I am surprised that brands have not yet leaped on board in a way that matches the audience adoption of the mobile platform.

Look at the audience stats. For example, by the end of 2011 it has been estimated that there are 1.2 billion active mobile-broadband subscriptions in the world. That’s 17 percent of the global population. What’s more, mobile-broadband subscriptions have grown 45 percent annually over the last four years and that mobile-broadband subscriptions outnumber fixed broadband subscriptions 2:1. (source ITU)

What does this mean? It means the world is going mobile and doing it fast. In a way this event is intuitively obvious. In developed countries (US, Europe) where disposable income is higher, the ‘internet anywhere’ heuristic of iPhone, iPad, android phone and tablets is so desired that these devices are now experiencing mass adoption . It’s similarly claimed that most email is now first read on a mobile device and even Facebook has ‘finally’ announced mobile is the next cornerstone of their company strategy.

In developing countries, mobile based access has again scored very highly over desktop access as wireless or tower based infrastructure is easier to install and maintain. Similarly actual users in developing countries are recognizing the obvious benefits and selecting a mobile platform with all it’s convenience as well.

So where do the brands fit? According to Gartner, (June 2011) mobile spending will reach 4% of global advertising budget by 2015. That’s going to be way behind the global population and their embracement of mobile smart phones.

When you factor in that mobile based advertising has better targeting, higher click through rates, measure-able call to action plus you can reach the right audience with a much higher degree of accuracy than other online and even offline sources, you like me will wonder what is going on.

I suspect that the mobile advertising opportunity and its brilliance are being kept a deliberate secret. It’s locked up in those archaic advertising agency vaults so they can continue to peddle methods they know such as print media or expensive and vaguely quantifiable TV ads.

Have no fear; adverting executives must go where the audience is. Print media ad spend is dramatically declining, TV is becoming segmented as more users watch on line while Apple and Google line up the next technological battleground or marvel for 2012.

One surety is that mobile adoption as the principle engagement technology of the mass market will continue to increase and brands will have to embrace the platform. Savvy brand marketers will already be doing so.  Organizations that don’t feature mobile in their strategy will be left without a voice.

 

Mobile Advertising – the winners will be the high performers

If you are a mobile publisher or mobile advertiser reading the industry trends going into 2012 you are going to be overwhelmed by the plethora of opinions and predictions. There’s no doubt that there is a lot of good ‘intel’ in these blogs posts and analysis but as one analyst put it

“At this point, the mobile advertising market is so saturated that advertisers are faced with too many options for where and from who and how to buy ad space.”

That’s right on the money, but as I read this particular blog post further the mobile advertising options for an advertiser and publisher just got bigger and more confusing.

Add to this scenario, the ongoing technological inventiveness and new things from the range of organizations in this space. Consider that they will apply a suitable three letter branding to each of their thoughts and new innovations.

What do you get? Well you are likely to be facing a year of M&A, RTB and lots of joy from IAB and MMA (see footnote for translations).

At which point, I asked myself did this solve the initial problem? How does all this future thinking help some-one decide where to get or place their mobile advertising.

Thankfully we can turn to the ideas from cooler heads. Organizations have been wrestling with the task of separating fact from speculation and hype as long as there have been sales people and analysts.

And importantly, the finer minds in business management have well accepted that achieving success in an endeavor, getting to the heart of an issue is nearly always aligned with setting and measuring some sort of key performance indicator (KPI).

The problem is that in the rush to proclaim the new mobile advertising future in the worldwide blog-sphere, these fundamentals are overlooked. When the internet is our reference guide to all things new – what’s new is often mistaken for what’s right.

And so the winners? When the dust settles by the middle of 2012, the winners will no doubt be those advertisers and publishers who understand how to apply the fundamentals and proven KPIs (CTR, CPC, ECPM) and the ad networks that deliver high performance results to these standards.

Notes: M&A – mergers and acquisitions, RTB – real time bidding, IAB – Interactive Advertising Bureau, MMA – mobile marketing association, CPC – cost per click, ECPM – effective cost per mille (1000 impressions), CTR – click through rate.

Boost Revenues with LeadBolt’s New App Icon

We are proud to announce the release of our latest high performance ad format, the LeadBolt “App Icon”. This new mobile advertising format allows Android app developers to monetize their applications in a unique way outside of the app experience so they improve the consumer experience when the app is in use, and earn advertising revenue even when it is not.

With the release of App Icon, we provide end users with a great value offering wrapped in a non-intrusive user experience while at the same time delivering another very effective way for developers to monetize their apps.

App Icon is automatically installed on the home page of the end user and can be clicked at any time to access and install the latest and greatest apps. By putting the choice into the consumer’s hands, we have improved the customer experience while ensuring app developers effectively monetize their product. The App Icon ad format can be easily integrated into new and existing applications through a simple to implement SDK function call.

LeadBolt has built its reputation on providing app developers with the widest range of high performing ad types available in the industry. The addition of this leading edge format further reinforces our position as the leading mobile and web advertising company in the industry.

For more information and a short video of the new ad type, visit http://www.leadboltapps.com/appicon

New Android SDK (version 3.0) released for publishers

We have made available a new SDK for Android (version 3.0) that includes a range of new features in response to publishers’ support requests plus our brand new ad type App icons that provides a completely new revenue generating opportunity for LeadBolt publishers.

The new SDK is available for download from the publisher portal including the pdf documentation (now v3.0) which has been updated.

2011: The year of …

Everyone does it so why fight the trend. Reviewing the previous year as the “The Year of something or some other,” is almost mandatory nowadays – so as 2012 begins we take a look at the last 12 months.

The year started out with predictions for the “Year of the App” or “The Year of the Smartphone”. Both are true, but in reality, 2010 was the year that both began to dominate the mobile market.

What really changed in 2011 was that app developers started to make money – and some serious money. The model changed from premium apps to “Freemium” with the rise of interactive advertising and in-app purchases. This shift was so strong, that according to IHS Screen Digest Mobile Media Intelligence Service, 96% of the billions of apps downloaded in 2011 were free. Additionally, 45% of the top-grossing apps in the iPhone App Store and 31% of the top-grossing Android Market apps were free.

And remember, these figures do not include advertising which would push the revenue of free apps even higher.

However, it’s the future potential of mobile advertising that is most exciting. Time spent on our mobile surpassed time spent reading print media in 2011 and is rapidly approaching radio. However, advertising spend on mobile only makes up 1% of total media spend compared to 10% of time spent. This contrasts with 25% of ad spend for print and 10% for radio. The potential growth for Mobile ad spend is huge as mainstream advertisers begin to realise mobile will eventually be the most pervasive form of media – maybe even passing TV in the future.

Already the percentage of ad spend on mobile doubled from 2010 while the others remained static or declined. Take-up of mobile advertising is tracking the early days of the internet in terms of the differential between time spent and spend, although adoption of mobile media is much more rapid than the internet was.

So we say, 2011 was definitely the “Year of App Monetization” but maybe we are jumping the gun because we suspect 2012 will be more so.

Affiliate Summit West 2012

It was great meeting so many new faces at the Affiliate Summit last week. It was an amazing three days with reportedly over five thousand people attending the conference this time around! We had hundreds of people visiting our stand and chatting to the LeadBolt team.

We successfully established valuable new partnerships and alliances which are going to benefit our current publishers and advertisers. If you didn’t make it this time around or missed our stand, I am sure we will see you at the next Affiliate Summit venue very soon.

Augmented Reality: Gimmick or the future of advertising?

Many great innovations never really take off or are just too fiddly to ever gain consumer acceptance. A great idea is not always the next big thing. However, some lead industries and products into new areas that completely redefine the way we view the world. I have been wondering of late which one Augmented Reality (AR) falls into.

For those that have not come across it yet (and there are plenty), AR is considered the next phase of Virtual Reality (VR). Where VR is a completely virtual space not bound by physical reality, AR combines the real world with the virtual world. It is a live, view of a real-world environment with elements that are augmented by computer-generated sensory input such as sound, video, graphics etc.

Still confused? Well, that might be part of the problem.

Tesco in the UK recently launched an Augmented Reality (AR) program on their website that allows you to view items in their catalogue in your real world. So if you want to see how a TV would look in your living room before you buy it – this can be done. The practical application of this sort of technology is endless.

However, the technology being in its infancy, it is still rather clunky. For the Tesco AR to work, you first need to print out a “marker” so the AR program knows where to place the product. You need to place the marker on your TV cabinet. You then need to position your webcam so it sees the marker within the environment you want to view. Then, you can only rotate the marker – which is great if you want to see the back of the TV, but not much good if you want to look at the whole environment from a different angle.

So, we are back to the question – is it great technology that is just too complicated, or is it the beginning of something incredible?

To be fair, those of us who have been frustrated with the user experience to date, realise it is probably because we can see the real potential.

Imagine staring down 5th Avenue in NY or Covent Garden in London and wondering where to start. You grab your phone, aim your mobile camera at the street and as you walk down, signs on your mobile screen let you know what is on special at which store and what the items look like. Maybe it will even be able to show what the clothes look like on. Pretty amazing.

Some of my generation might say “won’t your arm get tired?” or “wouldn’t it be easier to walk down the street and see the sign in the shop window that says 40% off or just search online for the cheapest TV?” But remember what the chairman of IBM said in 1943: “I think there is a world market for maybe five computers.” Sometimes we cannot even imaging where advances in technology will take us, but surely any step that enhances the consumer experience and makes relevant information more accessible is a positive one.